Team Cherry releases Hollow Knight Siksong update.
Team Cherry recently released an update for Hollow Knight: Silksong, which includes a number of fixes that directly impact the game experience. While the main focus is on the Steam version, many of the changes have also been applied to the Nintendo Switch and Switch 2 versions.

This Hollow Knight update focuses on making the game's gameplay more stable and predictable, eliminating technical issues that bothered players. Among the most notable adjustments are fixes related to the controls. See the details!
Adjustments to skills and items
The Hollow Knight update also brought modifications to the game's abilities and tools. The Harpoon, which previously could grant two units of Silk instead of one, was adjusted, and the damage of some abilities, such as Sharp Dart and Cross Stitch , received small increases. On the other hand, Thread Storm had a slight damage reduction at higher needle levels, balancing its impact.
Next, another important point was the scaling of Rune Rage, which now follows the pattern of the other Silk Skills. This change ensures that attacks have a more consistent progression, avoiding discrepancies that could harm the experience. Crafting kits that previously did not increase the damage of blue offensive tools have also been corrected.
Fixes to enemies and bosses.

Team Cherry addressed several situations where enemies and bosses exhibited unexpected behavior. For example, the Curveclaw now reacts correctly to the Hunter's downward strike, and the Pharlid Diver no longer slides across rooftops after ambushes in some scenes. Seth, who could go off-limits on certain occasions, was adjusted, as was the Second Sentinel, who could appear spinning after being defeated.
Furthermore, another important adjustment was made to Crust King Khann, who could fall out of bounds during his entry into lower-performance systems. Enemies like the Surgeon also had fixes that prevent them from pulling the character out of the intended area. These modifications show that the Hollow Knight update was not limited to simple adjustments, but also considered stability during combat and exploration.
Map and data collection error resolution
One of the most frustrating aspects of Hollow Knight was the map and item collection issues. The update fixed several situations where it was possible to go outside the map boundaries, preventing players from getting stuck or encountering inaccessible areas . Spool Fragments, which could be lost if the player left immediately after collecting them, were also fixed.
The Vaults slide blocks, which reacted incorrectly to damage sources other than the needle, now function as expected. Crafting Kits and Scuttlebrace have also received adjustments, preventing unwanted actions from interrupting progress. Silkeater consumption underwater is now registered correctly, eliminating issues that could confuse the player.
Improvements to drops and rewards
In addition to bug fixes, the Hollow Knight update adjusted rewards to improve consistency throughout the game. The drop chance for Fine Pins Wish increased from 50% to 100%, although the required quantity was also increased. This change aims to balance obtaining rare items, maintaining the challenge without hindering progression.
Minor adjustments to equipment and skills have also been made, ensuring that Silk and resource gains are more predictable. This type of care demonstrates attention to detail that makes a difference in long matches, preventing small problems from turning into accumulated frustrations.
Transition adjustments and scene cuts

The update didn't just focus on combat and gathering. Some glitches in scene transitions were fixed, such as Cogflies appearing in incorrect locations or having their numbers reduced. The Grand Gate, for example, no longer freezes if certain bellshrines remain inactive, preventing the opening of important areas from being interrupted.
In addition, the Hollow Knight update resolved issues with enemy behavior after scene transitions. These adjustments help maintain world coherence and predictability of actions, essential elements in a game that values exploration and strategy.
Several small fixes have been applied throughout the game, making the experience more stable and fluid. While not major changes, they reduce interruptions and unexpected behavior that could disrupt the sense of continuity during long gaming sessions.
Team Cherry's attention to technical and behavioral details shows that this Hollow Knight update wasn't limited to minor adjustments. Every modification was designed so that you can focus on battles and exploration without worrying about glitches that previously interrupted the flow.
This Hollow Knight update demonstrates a continued focus on user experience. Even without major changes to balance or difficulty, the adjustments made encompass controls, enemies, bosses, items, abilities, and scene transitions.



